Social Experience Design: one method, two tools, three tips, the lecture
Social networks are a central part in any design process today on the web and beyond. Often, however, the social part gets hyped too much, and that’s why I work with Gianandrea Giacoma trying to give some methods, tools and tips to get a good grounding. This posts is about a recent speech and workshop I did, summarizing some of the most important aspects of our Social Experience Design method.
My dConstruct 2011 quick notes
Firefox, Safari, Lion and prototype ideas spreading
Omnigraffle: make your Smart Objects
For years I wanted a feature in Omnigraffle like the Smart Objects in Photoshop and I didn’t know it was right under my eyes: it’s done using a little trick that uses the LinkBack framework. Thanks to Matteo Balocco I discovered this article by Todd Moy “How to Make Master Objects in Omnigraffle” that explains exactly that [...]
Two design improvement for a more social Skype
Blinkslate: minimalist customisable WordPress theme
Sometimes you just want a high quality, simple, clean, easily customisable, widget-enabled, HTML5 and print-ready theme to use for your blog, project or as a base for your own theme. Read here to discover Blinkslate, it might be the right WordPress theme for you.
Blipshot: real one-click screenshots for Google Chrome
If you need a simple extension to make screenshot with Google Chrome, Blipshot is for you: real one-click whole-page screenshot.
The Social Usability Workshop at Frontiers of Interaction 2010
Social Usability is one of the core elements in my and Gianandrea Giacoma’s research about psychology applied to interaction design because it describe the enabling elements able to create social network dynamics. In the last year we developed the Checklist in order to make easier to use it, and this year we built a workshop to explain, hands on, how it works for both existing and new services.