“With an entire body at your command, do you seriously think the Future Of Interaction should be a single finger?” – Bret Victor
Social Experience Design: one method, two tools, three tips, the lecture
Social networks are a central part in any design process today on the web and beyond. Often, however, the social part gets hyped too much, and that’s why I work with Gianandrea Giacoma trying to give some methods, tools and tips to get a good grounding. This posts is about a recent speech and workshop I did, summarizing some of the most important aspects of our Social Experience Design method.
“The best clients are intertwined in the process” — Peter Bohlin
The “designers should code” bullshit and a not so new idea
It’s really easy to simplify things and make bold assertions like “designers should code”. As constantly happens, it’s more complicated than that. I will reject that assertion, and I’ll propose what isn’t really a proposal, but an acknowledgment of what’s already done for the best projects out there.
Design and behaviourism: feedback and social traps
Google+ Early Adopters Circles Survey
How are Google+ early adopters using the new social network? This survey report shows usage patterns & best practices from other people’s experience. Even if there are many ways to organize your circles, Tribes in which you can identify seem the most effective way to do that, followed by the kind of relation you have and the topics you’re interested in.
The optimization trap
The optimization trap is a kind of problem that appears when you take a good metric to drive your design choices but you extend it a little too much, ignoring other more important metrics that might be, situation by situation, more important.
“And when you get over the embarrassment, you’re more creative.” – Ed Catmull, Pixar
Dunbar’s Number still limits our sociality in the digital world
Social network tools are surely a powerful tool to extend our social relationships, but even with all their good qualities they can’t help us to overcome what seems the limit of our cortex to process close relationships with more than 100~230 people. A recent research based on 4 years of tweets confirms that limit.